Blipwren SFX · Game assets
Give your game its whole sound kit
Give your game its whole sound kit in one download.
Store › Game assets › Blipwren Music
24 seamless retro music loops in 8 moods, a calm layer for every loop and 24 matching stingers, ready for Godot, Unity and every other engine.

| Mood | Loop | Tempo · key | Length |
|---|---|---|---|
| Title & Menus | title_press_start | 128 BPM · C major | 30.0 s |
| Overworld | overworld_meadow_run | 144 BPM · D major | 26.7 s |
| Towns & Shops | town_item_shop | 108 BPM · F Mixolydian | 35.6 s |
| Dungeons | dungeon_deep_cave | 96 BPM · A Phrygian | 40.0 s |
| Boss & Action | boss_final_guardian | 160 BPM · A harm. minor | 24.0 s |
from the pack's music.csv, Blipwren Music Vol. 2 v1.0.0
Loop-ready chiptune music for your whole game.
Buy nowYour game's whole retro soundtrack and sound kit in one download.
Buy nowLoop-ready chiptune music for your whole game. 24 seamless retro music loops in 8 moods, a calm layer for every loop and 24 matching stingers, ready for Godot, Unity and every other engine.
Hear every loop and stinger before you buy, and keep 2 loops and 2 stingers free: CyberMax hub/blipwren-music/index.html
8 moods, 3 loops each
Built for how games use music
What's in the download (two zips)
Pricing: $8 one-time for 72 tracks, 33 cents a loop with the layers and stingers included. Want the sound effects too? Blipwren Complete adds Blipwren SFX Vol. 1 (120 retro sound effects in the same style) for $11 instead of $14.
FAQ
Licence: royalty-free for unlimited personal and commercial games, apps, videos and streams, client work included, no attribution needed, and never registered with Content ID, so your videos won't be claimed. You may not resell or share the files as a music pack. One-time purchase, instant download. © 2026 CyberMax.
Music.play("overworld_meadow_run"), Music.set_calm(true), Music.stinger("boss_win"), crossfades and ducking; tested headless in Godot 4.5.1) and a Unity folder with a C# helper (BlipwrenMusic.Play(...), layers started sample-locked)Checkout is handled by Polar. Your download, licence key or API key and your receipt arrive by email right after payment.
Yes. If it doesn't work as described, email us within 14 days and we fix it or refund you in full. See the refund policy.
Card details go only to Polar (merchant of record, payments by Stripe). CyberMax never sees them; sales tax or VAT is calculated at checkout.
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Prices and plans generated from live Polar data on 27 Sep 2026.